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	<title>Shadowlessness</title>
	<link>http://yaserzt.com/blog</link>
	<description>Shadowlessness, and how it feels.</description>
	<lastBuildDate>Mon, 17 Nov 2008 20:51:06 +0000</lastBuildDate>
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	<item>
		<title>How Much We Spend Waiting for Our Tools?</title>
		<description>
Absolutely no comment! </description>
		<link>http://yaserzt.com/blog/2008/11/18/how-much-we-spend-waiting-for-our-tools/</link>
			</item>
	<item>
		<title>How Do You Reply Emails?</title>
		<description>A: Because it messes up the order in which people normally read text.
Q: Why is top-posting such a bad thing?
A: Top-posting.
Q: What is the most annoying thing in e-mail?
Top-posting is, in short, the practice of putting the reply above the original message in electronic communication. Many of my friends top-post, ...</description>
		<link>http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/</link>
			</item>
	<item>
		<title>October 28th</title>
		<description>That's my birthday, if you where wondering.
(Just a quick fact: this year, due to incompatibility of Gregorian and Persian leap years, and the relative inaccuracy of the former, my birthday was October 27th.
As a friend mentioned, my 28th birthday was not on the 28th of the month. In fact, as ...</description>
		<link>http://yaserzt.com/blog/2008/11/08/october-28th/</link>
			</item>
	<item>
		<title>Better Soshiant Videos</title>
		<description>Here are two higher-resolution in-game videos from Soshiant: one (~90MiB) and two (~86MiB).
Here's another video (~71MiB) showing some characters from concept, through modeling, to animations.

Note that our engine is not even in alpha. There are many bugs present, most of with are level design bugs due to our rush for ...</description>
		<link>http://yaserzt.com/blog/2008/11/04/better-soshiant-videos/</link>
			</item>
	<item>
		<title>Awesomeness!</title>
		<description>Amir Hosein made a post to the OGRE showcase forums about Soshiant. The response is overwhelmingly positive. I'm hoping that our love, care and enthusiasm can fuel our effort for just another year or two, and I believe we will make it, and we'll make it big time! </description>
		<link>http://yaserzt.com/blog/2008/10/31/awesomeness/</link>
			</item>
	<item>
		<title>Soshiant In-game Videos</title>
		<description>Refer to these two (one and two) blog posts by our fearless team leader "Amir Hosein".
If you are lucky enough not to be pestered by a ridiculously ineffective, yet irritatingly irritating Internet filter, you will have a peek at some of our gameplay.
You should note that this is not even ...</description>
		<link>http://yaserzt.com/blog/2008/10/30/soshiant-in-game-videos/</link>
			</item>
	<item>
		<title>Eris Says Hi!</title>
		<description>This is the first post I write from my brand new PSP, which I've decided to call "Eris".
Thanks for this great birthday present goes out to Amir Hossein, Azadeh, Ehsan, Farzam, Golnaz, Parastoo and Siamac (who am I forgeting?) </description>
		<link>http://yaserzt.com/blog/2008/10/28/eris-says-hi/</link>
			</item>
	<item>
		<title>Soshiant Demo</title>
		<description>The Soshiant website just went live. (UPDATE: Here's the English homepage.)
And again, we are pulling an all-nighter to ready everything for the exhibition that opens tomorrow. This will be the first time that the public sees our baby, and you could imagine how excited we are.
However, there's still a long ...</description>
		<link>http://yaserzt.com/blog/2008/10/21/soshiant-demo/</link>
			</item>
	<item>
		<title>Days of Yore</title>
		<description>A friend of mine had a nostalgic sentence as her Y!M status message a few days ago:Raise your drinking glasses; here's to yesterday.
So, here's to yesterdays. Cheers. </description>
		<link>http://yaserzt.com/blog/2008/10/17/days-of-yore/</link>
			</item>
	<item>
		<title>Quench My Thirst With Gasoline</title>
		<description>I woke up yesterday, 7AM. It's now 9PM and I've just come home, and I'm gonna eat something, and I'm gonna go to sleep after 38 hours. That's a personal record. And I've been at work, non-stop for 27 hours.
And you know what, I'm just feeling conventionally tired and I ...</description>
		<link>http://yaserzt.com/blog/2008/10/13/quench-my-thirst-with-gasoline/</link>
			</item>
	<item>
		<title>Mojo, Diablo and a lot of Foolishness</title>
		<description>I've been living disconnected from the world. I've practically stopped answering my phone, and I've been ignoring my (online) life for the most part.
This is because we are making a push to prepare our game, Soshiant (sorry, no link) for a demo which is in about two weeks. What we ...</description>
		<link>http://yaserzt.com/blog/2008/10/04/mojo-diablo-and-a-lot-of-foolishness/</link>
			</item>
	<item>
		<title>MOST Annoying Thing Ever</title>
		<description>I wrote a post a while back and said that my cellphone is the most annoying item I have in my life. Obviously, there was a "currently" implicit in that statement. I don't anyone can disagree that the most annoying (and loathed) item ever to exist on this planet is ...</description>
		<link>http://yaserzt.com/blog/2008/08/25/most-annoying-thing-ever/</link>
			</item>
	<item>
		<title>Reign o&#8217;er Me</title>
		<description>He didn't have a traumatizing childhood. He didn't have a lover who'd left him. He didn't have children that had died in his arms. He didn't have a wife withered from a wasting disease. He had not killed anybody. He wasn't enslaved or mistreated. He hadn't suffered a great loss ...</description>
		<link>http://yaserzt.com/blog/2008/08/21/reign-oer-me/</link>
			</item>
	<item>
		<title>Of Boost and Men</title>
		<description>Boost is a great collection of libraries. The functionality is so diverse and the quality is so high and the design is so careful that it's almost part of the standard C++ library (of course, many of Boost's sub-libraries has already been accepted for inclusion into the next version of ...</description>
		<link>http://yaserzt.com/blog/2008/08/20/of-boost-and-men/</link>
			</item>
	<item>
		<title>Boost 1.36.0 is Out</title>
		<description>Shame on me! Boost 1.36.0 got released and I didn't even know it was coming this soon. It's been several weeks that I haven't read the mailing list. Think of all the C++ goodness I've lost!
I'll get it off the SVN (if my ISP let's me; damned idiots) and build ...</description>
		<link>http://yaserzt.com/blog/2008/08/18/boost-1360-is-out/</link>
			</item>
	<item>
		<title>Cellphone Etiquette</title>
		<description>My cellphone is without doubt the most annoying and intrusive item in my life. It may sound anti-social, rude and unacceptable behavior, but the way I see it, I have the right to refrain from answering my phone whenever I want. For me, it happens a lot that I don't ...</description>
		<link>http://yaserzt.com/blog/2008/08/10/cellphone-etiquette/</link>
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