<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments for Shadowlessness</title>
	<atom:link href="http://yaserzt.com/blog/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://yaserzt.com/blog</link>
	<description>Shadowlessness, and how it feels.</description>
	<pubDate>Fri, 05 Dec 2008 09:10:59 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6.3</generator>
		<item>
		<title>Comment on C++ &#8220;Glasses&#8221;! by that random guy</title>
		<link>http://yaserzt.com/blog/2008/04/16/c-glasses/#comment-9668</link>
		<dc:creator>that random guy</dc:creator>
		<pubDate>Mon, 01 Dec 2008 10:06:20 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/2008/04/16/c-glasses/#comment-9668</guid>
		<description>one of the things that this world surely missed is his explanation over glasses.

Its a sad thing that he assumed (PROBABLY wrongly) that we all know what a glasses is and he refused to teach us, its REALLY made me sad.

what a miss.</description>
		<content:encoded><![CDATA[<p>one of the things that this world surely missed is his explanation over glasses.</p>
<p>Its a sad thing that he assumed (PROBABLY wrongly) that we all know what a glasses is and he refused to teach us, its REALLY made me sad.</p>
<p>what a miss.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Movie List Update by yzt</title>
		<link>http://yaserzt.com/blog/2007/11/06/movie-list-update-2/#comment-9443</link>
		<dc:creator>yzt</dc:creator>
		<pubDate>Mon, 24 Nov 2008 17:05:48 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/2007/11/06/movie-list-update-2/#comment-9443</guid>
		<description>&lt;div dir="rtl" lang="fa"&gt;سلام! مرسي. اين طرفا؟!
مدتي هست كه من به طرز مسخره اي درگير &lt;a href="http://www.soshiantgame.com/" rel="nofollow"&gt;اين&lt;/a&gt; هستم! از شما خبري نيست. شما چه كارا مي كنيد؟
در مورد اون فيلم هم بايد بگم كه متأسفانه از وقتي Mike درگذشته فيلمهام هم كه روي هاردديسك هام هستند تقريباً غيرقابل دسترسي شدند.
اگر روزي براي كامپيوترم جايگزين پيدا كردم حتماً Mary Poppins رو هم به دست شما مي رسونم.&lt;/div&gt;</description>
		<content:encoded><![CDATA[<div dir="rtl" lang="fa">سلام! مرسي. اين طرفا؟!<br />
مدتي هست كه من به طرز مسخره اي درگير <a href="http://www.soshiantgame.com/" rel="nofollow">اين</a> هستم! از شما خبري نيست. شما چه كارا مي كنيد؟<br />
در مورد اون فيلم هم بايد بگم كه متأسفانه از وقتي Mike درگذشته فيلمهام هم كه روي هاردديسك هام هستند تقريباً غيرقابل دسترسي شدند.<br />
اگر روزي براي كامپيوترم جايگزين پيدا كردم حتماً Mary Poppins رو هم به دست شما مي رسونم.</div>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Movie List Update by zeinab zeinalpour</title>
		<link>http://yaserzt.com/blog/2007/11/06/movie-list-update-2/#comment-9436</link>
		<dc:creator>zeinab zeinalpour</dc:creator>
		<pubDate>Mon, 24 Nov 2008 13:29:44 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/2007/11/06/movie-list-update-2/#comment-9436</guid>
		<description>salam 

khubin?
Che khabar? Modatie ke aslan nistin! sms ham ke javab nemidin. Daneshgahe dr Mosabbeb nemiain?
Mitunam in film ro azatun begiram?
558-Marry Poppins

Movafagh bahid,
zzt</description>
		<content:encoded><![CDATA[<p>salam </p>
<p>khubin?<br />
Che khabar? Modatie ke aslan nistin! sms ham ke javab nemidin. Daneshgahe dr Mosabbeb nemiain?<br />
Mitunam in film ro azatun begiram?<br />
558-Marry Poppins</p>
<p>Movafagh bahid,<br />
zzt</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on How Do You Reply Emails? by MatGill</title>
		<link>http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-9376</link>
		<dc:creator>MatGill</dc:creator>
		<pubDate>Sun, 23 Nov 2008 01:05:49 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-9376</guid>
		<description>Any good compression algorithm makes use of the repetition in the text and gets rid of that. If not, you can write you own compression algorithm specifically designed for emails.

:D I'm not letting it go ;)</description>
		<content:encoded><![CDATA[<p>Any good compression algorithm makes use of the repetition in the text and gets rid of that. If not, you can write you own compression algorithm specifically designed for emails.</p>
<p> <img src='http://yaserzt.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> I&#8217;m not letting it go <img src='http://yaserzt.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Chipmate! by MatGill</title>
		<link>http://yaserzt.com/blog/2008/11/23/chipmate/#comment-9374</link>
		<dc:creator>MatGill</dc:creator>
		<pubDate>Sun, 23 Nov 2008 00:58:56 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/?p=269#comment-9374</guid>
		<description>I think they double the cores every once in a while to handle the ever increasing useless processes with MS Windows. At any point in time, one core is left for you to work with.</description>
		<content:encoded><![CDATA[<p>I think they double the cores every once in a while to handle the ever increasing useless processes with MS Windows. At any point in time, one core is left for you to work with.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on How Do You Reply Emails? by yzt</title>
		<link>http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-9369</link>
		<dc:creator>yzt</dc:creator>
		<pubDate>Sun, 23 Nov 2008 00:00:01 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-9369</guid>
		<description>Irrelevant to the last comment, &lt;a href="http://news.slashdot.org/article.pl?sid=08/11/22/1312245&#38;from=rss" rel="nofollow"&gt;here&lt;/a&gt;'s a story from Slashdot, about how the volume of the emails and records generated during Bush's presidency has caused problems in archiving.
Apparently, there has been around 20TB of emails. How much of those you think is HTML garbage and useless quoting?
Top-posting hurts the planet! Read the comments in the post for other people's views.</description>
		<content:encoded><![CDATA[<p>Irrelevant to the last comment, <a href="http://news.slashdot.org/article.pl?sid=08/11/22/1312245&amp;from=rss" rel="nofollow">here</a>&#8217;s a story from Slashdot, about how the volume of the emails and records generated during Bush&#8217;s presidency has caused problems in archiving.<br />
Apparently, there has been around 20TB of emails. How much of those you think is HTML garbage and useless quoting?<br />
Top-posting hurts the planet! Read the comments in the post for other people&#8217;s views.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on How Do You Reply Emails? by MatGill</title>
		<link>http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-8990</link>
		<dc:creator>MatGill</dc:creator>
		<pubDate>Sat, 15 Nov 2008 22:24:47 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-8990</guid>
		<description>Ok, you got me on Gagsta Rap ;)

About the web interface, you are right. It's easy to put that particular options, but they need to have enough people using it before they go for it (unless they prefer it themselves and want people to be that way). They can't put tons of options, so they go for the "most wanted" list. Just recently they added the "right to left" button because many people requested it. Maybe if a group of people (you and, hmmm, the ones who wrote that standard) ask for it they add it to their list of options. But as long as you are a strict minority you need to work that out yourself with GM (I mean let all your friends have that GM script and use it when they want to email you, so practical).

Customization of web application, as I tend to define it, is to provide API for the UI layer to be changed easily. If you check out the Gmail GM site (linked above) you'll see that they are providing easy API to GM. It basically means that you can pretty much write you own UI layer. But writing a general UI similar to the ones we have with client side applications (with the ability to change things with clicks, drag and drop, hold and drag, different views of lists, different sorting criteria, threading and likewise) is extremely difficult to implement with javascript code. It's tedious work man, believe me. You can in principle write a whole web-based client-side-like email client. But everyone is waiting for yzt to start the project. I know he loves javascript.

Here is the deal about the threading idea. It's not just a pure random mutation! There is a great mind behind the any major change you see on Gmail. They did not come up with the idea of threading emails and hiding quoted text just randomly for the sake of "changing it". Some intelligent being (I know you don't think such things could actually exist) came up with the idea, it went through tons of modifications and finally was put there for the user, only to get feedback and be refined. Although I don't use it, but it seems a good idea to me. Now if it breaks the ideas we have about the philosophy of life, I personally won't give a sh*t. It works and people like it. And those who don't can go create their own Google with their conservative ideas and keep their own market (remember, there used to be something called Yahoo Mail, that went bankrupt for keeping on the same old ideas about huge stupid image ads and, even more annoying, the flash ads). I don't think Google is Google because the name starts with a G or ends in an e. It is what it is exactly because it has been on the right side of the history (mostly). And if it starts to go on the wrong side it will get ripped like Y and MS did. Mark my words on that.

In any case, I seem to be much more liberal than you are. I like to see wild new radical actions that have never been tried before. Even if the old conservative crowd (you? ;) :D) think they are stupid.</description>
		<content:encoded><![CDATA[<p>Ok, you got me on Gagsta Rap <img src='http://yaserzt.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>About the web interface, you are right. It&#8217;s easy to put that particular options, but they need to have enough people using it before they go for it (unless they prefer it themselves and want people to be that way). They can&#8217;t put tons of options, so they go for the &#8220;most wanted&#8221; list. Just recently they added the &#8220;right to left&#8221; button because many people requested it. Maybe if a group of people (you and, hmmm, the ones who wrote that standard) ask for it they add it to their list of options. But as long as you are a strict minority you need to work that out yourself with GM (I mean let all your friends have that GM script and use it when they want to email you, so practical).</p>
<p>Customization of web application, as I tend to define it, is to provide API for the UI layer to be changed easily. If you check out the Gmail GM site (linked above) you&#8217;ll see that they are providing easy API to GM. It basically means that you can pretty much write you own UI layer. But writing a general UI similar to the ones we have with client side applications (with the ability to change things with clicks, drag and drop, hold and drag, different views of lists, different sorting criteria, threading and likewise) is extremely difficult to implement with javascript code. It&#8217;s tedious work man, believe me. You can in principle write a whole web-based client-side-like email client. But everyone is waiting for yzt to start the project. I know he loves javascript.</p>
<p>Here is the deal about the threading idea. It&#8217;s not just a pure random mutation! There is a great mind behind the any major change you see on Gmail. They did not come up with the idea of threading emails and hiding quoted text just randomly for the sake of &#8220;changing it&#8221;. Some intelligent being (I know you don&#8217;t think such things could actually exist) came up with the idea, it went through tons of modifications and finally was put there for the user, only to get feedback and be refined. Although I don&#8217;t use it, but it seems a good idea to me. Now if it breaks the ideas we have about the philosophy of life, I personally won&#8217;t give a sh*t. It works and people like it. And those who don&#8217;t can go create their own Google with their conservative ideas and keep their own market (remember, there used to be something called Yahoo Mail, that went bankrupt for keeping on the same old ideas about huge stupid image ads and, even more annoying, the flash ads). I don&#8217;t think Google is Google because the name starts with a G or ends in an e. It is what it is exactly because it has been on the right side of the history (mostly). And if it starts to go on the wrong side it will get ripped like Y and MS did. Mark my words on that.</p>
<p>In any case, I seem to be much more liberal than you are. I like to see wild new radical actions that have never been tried before. Even if the old conservative crowd (you? <img src='http://yaserzt.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> :D) think they are stupid.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on How Do You Reply Emails? by yzt</title>
		<link>http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-8977</link>
		<dc:creator>yzt</dc:creator>
		<pubDate>Sat, 15 Nov 2008 18:26:19 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-8977</guid>
		<description>(There's no good way for me to inline my answer, so I'll be putting the burden of what is related to what on you.)

Are you saying it was too difficult for Google people to add another option ("Start my reply below the original message.") to Gmail? Would it have represented a significant code size increase or performance drop or technical challenge for them? I am no stranger to web development. I know it's not &lt;em&gt;that&lt;/em&gt; difficult! Of course, the number of options they could have added in practically unbound, so it's rather unreasonable to expect them to implement this particular one.
And I don't use Gmail's web interface and I don't generally top-post, so Greasemonkey won't help me (in this case.) Thanks to Google, I have IMAP access (I know you know that, just making a point!) The problem I mentioned in the original post is about the mail I receive. And while a significant number of top-posters are Gmail users, they are not even a majority. It's clearly a user problem, and one thing experience has taught me is that these user problems (ones that affects other people, and not themselves) will never gets solved.
The reason I mentioned Gmail was that (I believe) it actually hides the original text so you don't see where your reply is placed explicitly. But top-posting is unfortunately the default in all the mail clients I can recall (web-based or not.)

By the way, I didn't directly compare Google with Microsoft. I compared your comment to those from Microsoft zealots in mid-90s to 2000. Of course, now that Microsoft is largely irrelevant, their remarks seems hilarious in retrospect.
Despite the fact that Google is way way better than Microsoft (technically, philosophically, politically and attitude-wise,) I'd rather have an irrelevant OS-Nazi (because nothing that matters requires Windows anyways, except games) than an octopus gripping the Internet, from which there's almost no escape. Google has done largely the Right Thing up to now, but who's to say what will happen in the future?

What I said about innovation seems to have riled you up pretty good! I meant "change for the sake of change" is not innovation. If it doesn't work, if it does work but it can be done somehow better, sure! Change it. Break it down and remake it from another perspective. But just changing stuff for sake of non-conformity is rather juvenile in my opinion.

Not all new ideas that look stupid to many are in fact good and innovative ideas. Scientology, Windows Vista and Gangsta Rap all seem stupid because they are stupid ideas.</description>
		<content:encoded><![CDATA[<p>(There&#8217;s no good way for me to inline my answer, so I&#8217;ll be putting the burden of what is related to what on you.)</p>
<p>Are you saying it was too difficult for Google people to add another option (&#8221;Start my reply below the original message.&#8221;) to Gmail? Would it have represented a significant code size increase or performance drop or technical challenge for them? I am no stranger to web development. I know it&#8217;s not <em>that</em> difficult! Of course, the number of options they could have added in practically unbound, so it&#8217;s rather unreasonable to expect them to implement this particular one.<br />
And I don&#8217;t use Gmail&#8217;s web interface and I don&#8217;t generally top-post, so Greasemonkey won&#8217;t help me (in this case.) Thanks to Google, I have IMAP access (I know you know that, just making a point!) The problem I mentioned in the original post is about the mail I receive. And while a significant number of top-posters are Gmail users, they are not even a majority. It&#8217;s clearly a user problem, and one thing experience has taught me is that these user problems (ones that affects other people, and not themselves) will never gets solved.<br />
The reason I mentioned Gmail was that (I believe) it actually hides the original text so you don&#8217;t see where your reply is placed explicitly. But top-posting is unfortunately the default in all the mail clients I can recall (web-based or not.)</p>
<p>By the way, I didn&#8217;t directly compare Google with Microsoft. I compared your comment to those from Microsoft zealots in mid-90s to 2000. Of course, now that Microsoft is largely irrelevant, their remarks seems hilarious in retrospect.<br />
Despite the fact that Google is way way better than Microsoft (technically, philosophically, politically and attitude-wise,) I&#8217;d rather have an irrelevant OS-Nazi (because nothing that matters requires Windows anyways, except games) than an octopus gripping the Internet, from which there&#8217;s almost no escape. Google has done largely the Right Thing up to now, but who&#8217;s to say what will happen in the future?</p>
<p>What I said about innovation seems to have riled you up pretty good! I meant &#8220;change for the sake of change&#8221; is not innovation. If it doesn&#8217;t work, if it does work but it can be done somehow better, sure! Change it. Break it down and remake it from another perspective. But just changing stuff for sake of non-conformity is rather juvenile in my opinion.</p>
<p>Not all new ideas that look stupid to many are in fact good and innovative ideas. Scientology, Windows Vista and Gangsta Rap all seem stupid because they are stupid ideas.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on How Do You Reply Emails? by MatGill</title>
		<link>http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-8974</link>
		<dc:creator>MatGill</dc:creator>
		<pubDate>Sat, 15 Nov 2008 17:14:44 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-8974</guid>
		<description>It's _really_ difficult to design and code configurable web applications. I've had some experience with that. It's much more difficult to do that on the web than to do it with desktop clients. Even moving boxes here and there needs tons of code and probably needs complex ajax libraries and likewise. In any case, you can still configure many things in Gmail. You can totally re-skin it with greasemonkey or you can use firefox addons that do that (Check out "Google Redesigned" for example) . Not everything has to put on the shoulders of the poor developers at Gmail ;) (In fact there is an active GM scrip repository maintained by Google: http://code.google.com/p/gmail-greasemonkey. If you are geek-enough, you can further customize scripts for your own taste. There are tons of scripts to customize Gmail all over the web.)

By the way, have you checked out the script files and css files that come with Gmail? You'll be amazed with the file sizes.

I totally disagree with you on the comparison of what I said and MS policies on software design. You miss a big point. I didn't even mention the "freeness" of the software. I basically believe that you should not go with the flow. Every once in a while someone comes up with an idea that seems foolish at the time and then gains popularity. It's looks like the natural selection, only with a mind behind the process. You need to have a market of free software to let things evolve like that. Those that have "better ideas" will evolve faster (more users, more contributers, etc). Those that look better at first or are conservative in the design will fail to compete with the evolving ones sooner or later.

"I don’t like the kind of innovation that breaks everything"

Take the Open Source model for instance. It looked like a stupid idea to "many" at first, and broke many "things". None of those guys thought they were wrong at the time they opposed OS, but they were. But there were a community of developers who thought this is the right thing to do, and guess what, it was!

"I really didn’t expect you of all people to believe that someone else (and a corporation at that!) might know better that you yourself."

I was not referring to myself or you for that matter. I've been using email clients for 6+ years now. I'm talking about the usual nagging people that come against any new idea because they think they know better what is good for them to do a job (excluding you ;)). But no, THEY DON'T. The public is too stupid to know in advance what is a good user interface and what's not. Only the test of time can prove/disprove such things. So you put ideas to test (say beta test of Gmail) and then if you get good feedbacks you keep going with it. As long as there is a chance for the competitors to have their own market it will work fine. You see, I'm not trusting anybody! I'm trusting the open market. There is a huge difference.</description>
		<content:encoded><![CDATA[<p>It&#8217;s _really_ difficult to design and code configurable web applications. I&#8217;ve had some experience with that. It&#8217;s much more difficult to do that on the web than to do it with desktop clients. Even moving boxes here and there needs tons of code and probably needs complex ajax libraries and likewise. In any case, you can still configure many things in Gmail. You can totally re-skin it with greasemonkey or you can use firefox addons that do that (Check out &#8220;Google Redesigned&#8221; for example) . Not everything has to put on the shoulders of the poor developers at Gmail <img src='http://yaserzt.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> (In fact there is an active GM scrip repository maintained by Google: <a href="http://code.google.com/p/gmail-greasemonkey" rel="nofollow">http://code.google.com/p/gmail-greasemonkey</a>. If you are geek-enough, you can further customize scripts for your own taste. There are tons of scripts to customize Gmail all over the web.)</p>
<p>By the way, have you checked out the script files and css files that come with Gmail? You&#8217;ll be amazed with the file sizes.</p>
<p>I totally disagree with you on the comparison of what I said and MS policies on software design. You miss a big point. I didn&#8217;t even mention the &#8220;freeness&#8221; of the software. I basically believe that you should not go with the flow. Every once in a while someone comes up with an idea that seems foolish at the time and then gains popularity. It&#8217;s looks like the natural selection, only with a mind behind the process. You need to have a market of free software to let things evolve like that. Those that have &#8220;better ideas&#8221; will evolve faster (more users, more contributers, etc). Those that look better at first or are conservative in the design will fail to compete with the evolving ones sooner or later.</p>
<p>&#8220;I don’t like the kind of innovation that breaks everything&#8221;</p>
<p>Take the Open Source model for instance. It looked like a stupid idea to &#8220;many&#8221; at first, and broke many &#8220;things&#8221;. None of those guys thought they were wrong at the time they opposed OS, but they were. But there were a community of developers who thought this is the right thing to do, and guess what, it was!</p>
<p>&#8220;I really didn’t expect you of all people to believe that someone else (and a corporation at that!) might know better that you yourself.&#8221;</p>
<p>I was not referring to myself or you for that matter. I&#8217;ve been using email clients for 6+ years now. I&#8217;m talking about the usual nagging people that come against any new idea because they think they know better what is good for them to do a job (excluding you ;)). But no, THEY DON&#8217;T. The public is too stupid to know in advance what is a good user interface and what&#8217;s not. Only the test of time can prove/disprove such things. So you put ideas to test (say beta test of Gmail) and then if you get good feedbacks you keep going with it. As long as there is a chance for the competitors to have their own market it will work fine. You see, I&#8217;m not trusting anybody! I&#8217;m trusting the open market. There is a huge difference.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on How Do You Reply Emails? by yzt</title>
		<link>http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-8968</link>
		<dc:creator>yzt</dc:creator>
		<pubDate>Sat, 15 Nov 2008 15:11:43 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-8968</guid>
		<description>0. OK. Hard to argue with that! It's their application and they have a right to make it the way they want. And Gmail is really good already.
1. You sound like Microsoft zealots in 1995! (Me among them, I'm ashamed to say.) No corporation is completely benevolent. Their engineers might be full of cool ideas and their managers too, but a corporation is ultimately only concerned with profit margin.
I really didn't expect you of all people to believe that someone else (and a corporation at that!) might know better that you yourself.
I do concede that Google has a much better attitude towards the community and the users (and even lusers) than Microsoft - for now.
2. So they must be on the cutting edge of innovation? Maybe. But I don't like the kind of innovation that breaks everything, even if it's not broken, just for the sake of innovation. And I don't think that's what Google does generally.
3. OK. Again, I have to agree with you. Note that I'm just agreeing to the fact that people do like this style (or at least they don't care one way or the other and since this way is a tiny bit easier, they prefer this,) &lt;em&gt;not&lt;/em&gt; that this style of replying to email is superior!
I'm just saying why not make it configurable? Like many other email clients; like Outlook, for crying out loud! I know it just takes some scrolling and a click for the user to write her response below the original message, but let's face it, most of us don't do that even if they cared.
4. Agreed. Taste matters. But please don't compare a poster that needs to be aesthetically pleasing and innovative, one that you look at for 30 seconds, to 10s or hundreds of emails and posts per day you have to read and parse.

All in all, I see your point. The way it is is easy, straightforward and well handled, but why not make it configurable? That's my quibble!</description>
		<content:encoded><![CDATA[<p>0. OK. Hard to argue with that! It&#8217;s their application and they have a right to make it the way they want. And Gmail is really good already.<br />
1. You sound like Microsoft zealots in 1995! (Me among them, I&#8217;m ashamed to say.) No corporation is completely benevolent. Their engineers might be full of cool ideas and their managers too, but a corporation is ultimately only concerned with profit margin.<br />
I really didn&#8217;t expect you of all people to believe that someone else (and a corporation at that!) might know better that you yourself.<br />
I do concede that Google has a much better attitude towards the community and the users (and even lusers) than Microsoft - for now.<br />
2. So they must be on the cutting edge of innovation? Maybe. But I don&#8217;t like the kind of innovation that breaks everything, even if it&#8217;s not broken, just for the sake of innovation. And I don&#8217;t think that&#8217;s what Google does generally.<br />
3. OK. Again, I have to agree with you. Note that I&#8217;m just agreeing to the fact that people do like this style (or at least they don&#8217;t care one way or the other and since this way is a tiny bit easier, they prefer this,) <em>not</em> that this style of replying to email is superior!<br />
I&#8217;m just saying why not make it configurable? Like many other email clients; like Outlook, for crying out loud! I know it just takes some scrolling and a click for the user to write her response below the original message, but let&#8217;s face it, most of us don&#8217;t do that even if they cared.<br />
4. Agreed. Taste matters. But please don&#8217;t compare a poster that needs to be aesthetically pleasing and innovative, one that you look at for 30 seconds, to 10s or hundreds of emails and posts per day you have to read and parse.</p>
<p>All in all, I see your point. The way it is is easy, straightforward and well handled, but why not make it configurable? That&#8217;s my quibble!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on How Do You Reply Emails? by MatGill</title>
		<link>http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-8951</link>
		<dc:creator>MatGill</dc:creator>
		<pubDate>Sat, 15 Nov 2008 05:25:09 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-8951</guid>
		<description>"When they can’t change the world, why break accepted and logical protocols and netiquette?"

I can think of these reasons, in no special order:

0. Because they can

1. Because they have these special 'views' about Internet and life: everything should be simple, fast and easy (and probably free, but you can never be sure about that). They will do what they think is better for the user (in the long run, once she gets over the stupid habits), and not what the user demands. You know (better than I do) that this is a basic principle in software design.

2. Because "It feels good to be the king"

3. Most importantly, people like Google's threading mechanism. They've got good feedbacks and they are pushing it forward.

4. A new idea that breaks "logical protocols" is not necessarily illogical. It might just be another point of view or just another taste. Now can you tell my why writing from down to bottom is more "logical" than writing from bottom to top? (I mean what if we wrote everything from bottom to top, left to right). In fact in many poster designs the lines go from bottom to top, and guess what, I love it.</description>
		<content:encoded><![CDATA[<p>&#8220;When they can’t change the world, why break accepted and logical protocols and netiquette?&#8221;</p>
<p>I can think of these reasons, in no special order:</p>
<p>0. Because they can</p>
<p>1. Because they have these special &#8216;views&#8217; about Internet and life: everything should be simple, fast and easy (and probably free, but you can never be sure about that). They will do what they think is better for the user (in the long run, once she gets over the stupid habits), and not what the user demands. You know (better than I do) that this is a basic principle in software design.</p>
<p>2. Because &#8220;It feels good to be the king&#8221;</p>
<p>3. Most importantly, people like Google&#8217;s threading mechanism. They&#8217;ve got good feedbacks and they are pushing it forward.</p>
<p>4. A new idea that breaks &#8220;logical protocols&#8221; is not necessarily illogical. It might just be another point of view or just another taste. Now can you tell my why writing from down to bottom is more &#8220;logical&#8221; than writing from bottom to top? (I mean what if we wrote everything from bottom to top, left to right). In fact in many poster designs the lines go from bottom to top, and guess what, I love it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on How Do You Reply Emails? by yzt</title>
		<link>http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-8949</link>
		<dc:creator>yzt</dc:creator>
		<pubDate>Sat, 15 Nov 2008 04:36:34 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-8949</guid>
		<description>That's kinda my point. When they can't change the world, why break accepted and logical protocols and netiquette?</description>
		<content:encoded><![CDATA[<p>That&#8217;s kinda my point. When they can&#8217;t change the world, why break accepted and logical protocols and netiquette?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on How Do You Reply Emails? by MatGill</title>
		<link>http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-8947</link>
		<dc:creator>MatGill</dc:creator>
		<pubDate>Sat, 15 Nov 2008 02:52:31 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-8947</guid>
		<description>How could they possibly influence the world outside Gmail? Like making the algorithm open? Or what? providing service to other email providers to use their servers to thread emails?

Crediting people for hiding "stuff" has a long history. It started with Adam and Eve ;)</description>
		<content:encoded><![CDATA[<p>How could they possibly influence the world outside Gmail? Like making the algorithm open? Or what? providing service to other email providers to use their servers to thread emails?</p>
<p>Crediting people for hiding &#8220;stuff&#8221; has a long history. It started with Adam and Eve <img src='http://yaserzt.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on How Do You Reply Emails? by yzt</title>
		<link>http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-8942</link>
		<dc:creator>yzt</dc:creator>
		<pubDate>Fri, 14 Nov 2008 23:46:54 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-8942</guid>
		<description>Since when hiding stuff deserves credit?
And at best, they would deserve credit if their method worked in anything but the Gmail we interface.

But, I have to add that Gmail doesn't force you to top-post. Bottom-posting is easy too (not quite as easy as the former though.) But inline reply is even harder.</description>
		<content:encoded><![CDATA[<p>Since when hiding stuff deserves credit?<br />
And at best, they would deserve credit if their method worked in anything but the Gmail we interface.</p>
<p>But, I have to add that Gmail doesn&#8217;t force you to top-post. Bottom-posting is easy too (not quite as easy as the former though.) But inline reply is even harder.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on How Do You Reply Emails? by MatGill</title>
		<link>http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-8941</link>
		<dc:creator>MatGill</dc:creator>
		<pubDate>Fri, 14 Nov 2008 23:43:10 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/2008/11/15/how-do-you-reply-emails/#comment-8941</guid>
		<description>Doesn't Gmail put them in order and hide the quotes? (Like you would like to see them). You've got to give them some credit for that.</description>
		<content:encoded><![CDATA[<p>Doesn&#8217;t Gmail put them in order and hide the quotes? (Like you would like to see them). You&#8217;ve got to give them some credit for that.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on October 28th by MatGill</title>
		<link>http://yaserzt.com/blog/2008/11/08/october-28th/#comment-8730</link>
		<dc:creator>MatGill</dc:creator>
		<pubDate>Sat, 08 Nov 2008 22:25:41 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/?p=257#comment-8730</guid>
		<description>Well, the whole point is that you are making an assumption for yourself that not everyone follows. I could say you can think of the angular position of the moon towards the earth as your anchor (which means you'll have 12 birthdays a year). Or I could just use the half-time disappearance of a radioactive substance or any other made up timeline. The big picture is that not everyone goes with the same calender, and as long as that is the case, you are bound to have 0, 1, 2, or more birthdays a year.

In any case, I'd rather have more than one birthday (cake) in a year. It's more fun. And you can chill out if you get at least one birthday :D</description>
		<content:encoded><![CDATA[<p>Well, the whole point is that you are making an assumption for yourself that not everyone follows. I could say you can think of the angular position of the moon towards the earth as your anchor (which means you&#8217;ll have 12 birthdays a year). Or I could just use the half-time disappearance of a radioactive substance or any other made up timeline. The big picture is that not everyone goes with the same calender, and as long as that is the case, you are bound to have 0, 1, 2, or more birthdays a year.</p>
<p>In any case, I&#8217;d rather have more than one birthday (cake) in a year. It&#8217;s more fun. And you can chill out if you get at least one birthday <img src='http://yaserzt.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on October 28th by yzt</title>
		<link>http://yaserzt.com/blog/2008/11/08/october-28th/#comment-8726</link>
		<dc:creator>yzt</dc:creator>
		<pubDate>Sat, 08 Nov 2008 21:50:56 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/?p=257#comment-8726</guid>
		<description>OK, I won't argue with that.

However, from an engineering perspective, the difference in velocity you mention is not enough (in my physics-and-math-impaired opinion,) to cause a noticeable discrepancy in viewer time comprehension.
Therefore, I'm personally willing to forget about any mathematical differences. I think the specific state of Earth relative to the Sun (including position, spin state, etc.) can be used to define an exact (enough) and location-independent birthtime for people. Wouldn't you agree?

And I still think you shouldn't chill out! Why should anyone stop thinking? But you can chill enough to start seeing the world as an engineer (and be content with that,) instead of a mathematician, if you want a simpler and less abstract life.</description>
		<content:encoded><![CDATA[<p>OK, I won&#8217;t argue with that.</p>
<p>However, from an engineering perspective, the difference in velocity you mention is not enough (in my physics-and-math-impaired opinion,) to cause a noticeable discrepancy in viewer time comprehension.<br />
Therefore, I&#8217;m personally willing to forget about any mathematical differences. I think the specific state of Earth relative to the Sun (including position, spin state, etc.) can be used to define an exact (enough) and location-independent birthtime for people. Wouldn&#8217;t you agree?</p>
<p>And I still think you shouldn&#8217;t chill out! Why should anyone stop thinking? But you can chill enough to start seeing the world as an engineer (and be content with that,) instead of a mathematician, if you want a simpler and less abstract life.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on October 28th by MatGill</title>
		<link>http://yaserzt.com/blog/2008/11/08/october-28th/#comment-8725</link>
		<dc:creator>MatGill</dc:creator>
		<pubDate>Sat, 08 Nov 2008 21:19:57 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/?p=257#comment-8725</guid>
		<description>You've just been out-geeked!</description>
		<content:encoded><![CDATA[<p>You&#8217;ve just been out-geeked!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on October 28th by MatGill</title>
		<link>http://yaserzt.com/blog/2008/11/08/october-28th/#comment-8724</link>
		<dc:creator>MatGill</dc:creator>
		<pubDate>Sat, 08 Nov 2008 21:11:33 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/?p=257#comment-8724</guid>
		<description>Do you still think I should not chill out? :D</description>
		<content:encoded><![CDATA[<p>Do you still think I should not chill out? <img src='http://yaserzt.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on October 28th by MatGill</title>
		<link>http://yaserzt.com/blog/2008/11/08/october-28th/#comment-8723</link>
		<dc:creator>MatGill</dc:creator>
		<pubDate>Sat, 08 Nov 2008 21:10:59 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/?p=257#comment-8723</guid>
		<description>Hehe! When you get detailed, be sure not to get too detailed :D I could argue that you can never define that specific time, because people at different sides of the globe have relative moving speed between them (actually huge relative speed), and thus simultaneous events for them are defined differently (check out relativity of simultaneity). It basically means that A and B being born right now (as I see 'now') one here in Montreal and one there in Tehran are not born at the same time to your eyes. So my definition of the birthdate should have the same value for A and B, and yours should make them be different, which means that birthdate is a function of the place you are on the globe. 

Mind bugling, isn't it? I think there is a space/speed invariant definition of simultaneity in special relativity.</description>
		<content:encoded><![CDATA[<p>Hehe! When you get detailed, be sure not to get too detailed <img src='http://yaserzt.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> I could argue that you can never define that specific time, because people at different sides of the globe have relative moving speed between them (actually huge relative speed), and thus simultaneous events for them are defined differently (check out relativity of simultaneity). It basically means that A and B being born right now (as I see &#8216;now&#8217;) one here in Montreal and one there in Tehran are not born at the same time to your eyes. So my definition of the birthdate should have the same value for A and B, and yours should make them be different, which means that birthdate is a function of the place you are on the globe. </p>
<p>Mind bugling, isn&#8217;t it? I think there is a space/speed invariant definition of simultaneity in special relativity.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on October 28th by yzt</title>
		<link>http://yaserzt.com/blog/2008/11/08/october-28th/#comment-8715</link>
		<dc:creator>yzt</dc:creator>
		<pubDate>Sat, 08 Nov 2008 16:11:18 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/?p=257#comment-8715</guid>
		<description>You do have a point. Birthdays may be implicitly dependent on birthplace in our minds.
However, I think you agree with me that someone's "birthtime" is absolutely definable, since wherever and whenever someone is born (if on Earth or in its orbit) the Earth must have had a specific place relative to the Sun.
This can be defined using the portion of the year that has passed (or remaining.) One can use the Autumnal Equinox and the Solstices as marker points through the year.
Now that I think about it, our (Persian) first half of the year is longer than the second half by several days! However, Wikipedia claims that the Autumnal Equinox is usually on September 22nd (our first day of Fall) and I think it can move at most one day to one direction on leap years and whatnot.
I must research the matter more!

Whatever this issue is, unlike those friends of yours, I don't think this is irrelevant or that you should chill out!</description>
		<content:encoded><![CDATA[<p>You do have a point. Birthdays may be implicitly dependent on birthplace in our minds.<br />
However, I think you agree with me that someone&#8217;s &#8220;birthtime&#8221; is absolutely definable, since wherever and whenever someone is born (if on Earth or in its orbit) the Earth must have had a specific place relative to the Sun.<br />
This can be defined using the portion of the year that has passed (or remaining.) One can use the Autumnal Equinox and the Solstices as marker points through the year.<br />
Now that I think about it, our (Persian) first half of the year is longer than the second half by several days! However, Wikipedia claims that the Autumnal Equinox is usually on September 22nd (our first day of Fall) and I think it can move at most one day to one direction on leap years and whatnot.<br />
I must research the matter more!</p>
<p>Whatever this issue is, unlike those friends of yours, I don&#8217;t think this is irrelevant or that you should chill out!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on October 28th by MatGill</title>
		<link>http://yaserzt.com/blog/2008/11/08/october-28th/#comment-8700</link>
		<dc:creator>MatGill</dc:creator>
		<pubDate>Sat, 08 Nov 2008 06:58:10 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/?p=257#comment-8700</guid>
		<description>Well, technically speaking your birthday could be both of those days. It actually depends on either where you were born or where you reside (or wish to reside) today, which is of course totally bazaar! In fact if you take it to be the function of where you are, then you might end up not having a birthday at all if you travel on a particular schedule.

Check out the discussion on an old post on my blog:
http://blog.360.yahoo.com/blog-YjgwYDI8dq8HKmpWliyQ8xn1Dg--?cq=1&#38;p=1098</description>
		<content:encoded><![CDATA[<p>Well, technically speaking your birthday could be both of those days. It actually depends on either where you were born or where you reside (or wish to reside) today, which is of course totally bazaar! In fact if you take it to be the function of where you are, then you might end up not having a birthday at all if you travel on a particular schedule.</p>
<p>Check out the discussion on an old post on my blog:<br />
<a href="http://blog.360.yahoo.com/blog-YjgwYDI8dq8HKmpWliyQ8xn1Dg--?cq=1&amp;p=1098" rel="nofollow">http://blog.360.yahoo.com/blog-YjgwYDI8dq8HKmpWliyQ8xn1Dg&#8211;?cq=1&amp;p=1098</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Better Soshiant Videos by Mr.Arsalan</title>
		<link>http://yaserzt.com/blog/2008/11/04/better-soshiant-videos/#comment-8663</link>
		<dc:creator>Mr.Arsalan</dc:creator>
		<pubDate>Fri, 07 Nov 2008 09:44:27 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/?p=255#comment-8663</guid>
		<description>Finally, I've download the movies from university. It was so great, The only thing which doesn't look good enough to me was the delay in changing camera position, but the rest was great. I couldn't believe that such a high quality game can be developed in Iran. Congrats =D&#62;</description>
		<content:encoded><![CDATA[<p>Finally, I&#8217;ve download the movies from university. It was so great, The only thing which doesn&#8217;t look good enough to me was the delay in changing camera position, but the rest was great. I couldn&#8217;t believe that such a high quality game can be developed in Iran. Congrats =D&gt;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Better Soshiant Videos by yzt</title>
		<link>http://yaserzt.com/blog/2008/11/04/better-soshiant-videos/#comment-8542</link>
		<dc:creator>yzt</dc:creator>
		<pubDate>Tue, 04 Nov 2008 09:48:43 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/?p=255#comment-8542</guid>
		<description>@MatGill:
About the music, wait to hear the rest of the tracks! Of course, this one piece here will probably be our title/signature music, and will represent the "Soshiant theme" (probably.)

Well, obviously I am (and we are) happy about the response from the OGRE community (specially since the most experienced OGRE developers praised our work.) However, for me this happiness is balanced out by the limbo we are in right now. If we can secure enough funding, the development will &lt;em&gt;rage on&lt;/em&gt; and everything will be as good as we can make them (there's still the issue of time, but that's an issue for everybody!) But OTOH if we fail to find people/organizations/publishers to fund our game effort, we will return to the old part-time style of game development, and who knows what happens then. In our state, if we lose even one of our team members (most likely to the Holy Conscription Service) we've lost a team lead, and indeed an entire team (since each and every one of the guys is a team onto his own.)

On to collisions. You are right in your observation, but the fix is (hopefully) just a matter of enlarging some bounding boxes (four pairs of fingers crossed!)

We do have guard moves, and a whole lot more combos and "finish him" moves. Maybe we should have put more in the demos.

About stop-run transitions, well, "Amir H. Fassihi" said what needed to be said. But just let me add that putting an smooth transition before starting to properly run or before coming to a standstill after running, in my opinion, &lt;em&gt;may&lt;/em&gt; cause a feel of clumsiness and slowness for the character, which may in turn disrupt the flow of the game.

About the rest, thank you and I agree!</description>
		<content:encoded><![CDATA[<p>@MatGill:<br />
About the music, wait to hear the rest of the tracks! Of course, this one piece here will probably be our title/signature music, and will represent the &#8220;Soshiant theme&#8221; (probably.)</p>
<p>Well, obviously I am (and we are) happy about the response from the OGRE community (specially since the most experienced OGRE developers praised our work.) However, for me this happiness is balanced out by the limbo we are in right now. If we can secure enough funding, the development will <em>rage on</em> and everything will be as good as we can make them (there&#8217;s still the issue of time, but that&#8217;s an issue for everybody!) But OTOH if we fail to find people/organizations/publishers to fund our game effort, we will return to the old part-time style of game development, and who knows what happens then. In our state, if we lose even one of our team members (most likely to the Holy Conscription Service) we&#8217;ve lost a team lead, and indeed an entire team (since each and every one of the guys is a team onto his own.)</p>
<p>On to collisions. You are right in your observation, but the fix is (hopefully) just a matter of enlarging some bounding boxes (four pairs of fingers crossed!)</p>
<p>We do have guard moves, and a whole lot more combos and &#8220;finish him&#8221; moves. Maybe we should have put more in the demos.</p>
<p>About stop-run transitions, well, &#8220;Amir H. Fassihi&#8221; said what needed to be said. But just let me add that putting an smooth transition before starting to properly run or before coming to a standstill after running, in my opinion, <em>may</em> cause a feel of clumsiness and slowness for the character, which may in turn disrupt the flow of the game.</p>
<p>About the rest, thank you and I agree!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Better Soshiant Videos by yzt</title>
		<link>http://yaserzt.com/blog/2008/11/04/better-soshiant-videos/#comment-8541</link>
		<dc:creator>yzt</dc:creator>
		<pubDate>Tue, 04 Nov 2008 08:20:58 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/?p=255#comment-8541</guid>
		<description>@Aidin:
You are setting wrong goals for yourself. If you try to catch up with me, when you do, you will be about 30 and you will still be trying to become something (like I am.)</description>
		<content:encoded><![CDATA[<p>@Aidin:<br />
You are setting wrong goals for yourself. If you try to catch up with me, when you do, you will be about 30 and you will still be trying to become something (like I am.)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Better Soshiant Videos by Amir H. Fassihi</title>
		<link>http://yaserzt.com/blog/2008/11/04/better-soshiant-videos/#comment-8540</link>
		<dc:creator>Amir H. Fassihi</dc:creator>
		<pubDate>Tue, 04 Nov 2008 08:20:48 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/?p=255#comment-8540</guid>
		<description>MatGill, 
Thanks for pointing out about the jerky movements from idle to run, yes that would be something that we would need to take care of soon. That part of the video is on my nervers too ;)..</description>
		<content:encoded><![CDATA[<p>MatGill,<br />
Thanks for pointing out about the jerky movements from idle to run, yes that would be something that we would need to take care of soon. That part of the video is on my nervers too ;)..</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Better Soshiant Videos by MatGill</title>
		<link>http://yaserzt.com/blog/2008/11/04/better-soshiant-videos/#comment-8537</link>
		<dc:creator>MatGill</dc:creator>
		<pubDate>Tue, 04 Nov 2008 07:03:49 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/?p=255#comment-8537</guid>
		<description>I'm writing this for the whole team, so pass it on to whole it may concern.

The music is great! When I first read you had original music going on, I was wondering how you can get good game music with an Iranian theme. He deserves credit for that, big time.

Having said that, when I saw these videos in HD, I was amazed (and amused) by the detailed graphics works going on. Not to look down on the work of the programmers, but you guys are doing a professional job. Those sketches reminds me of the "making" videos of heavy weighted games.

And I was looking at the Ogre thread, reading the responses to your post. I don't know about you, but if ever got anything like that on my work, I would cheer up in each and every cell.

Keep on good work.

Few points (you probably find this more useful than what I said above):

- Collisions need more tuning with different characters

- I looooooooove the passive moves on attacks. Maybe it's just me, but I love it when he stabs the bad guy in the back on the ground and the bad guy's hands/legs move slightly. The same goes when the big monster smashes him on the ground

- Long vertical jumps are sexy in games, the more the better :D

- I didn't see any guard moves (protective moves against enemies' attacks). Or maybe I missed them.

- This is not just with this game, but rather with almost all the games that I've ever played: You can start running at the full speed starting from an still position. This makes the moves rather unnatural. For instance, you can see a sequence of stop-run-stop-runs at 2:50 of the first video here. I'd rather see some momentum or a transition phase (even if only for a fraction of second). It's not just the speed, but rather with the style of "starting to run". Sorry if I mumble too much, I just hate this in all games. The same goes with "stopping", there is usually half a step forward after you decide to stop (with a small tilt of the body). Anyhow, you probably get what I mean.

Again, keep on good work and good luck.</description>
		<content:encoded><![CDATA[<p>I&#8217;m writing this for the whole team, so pass it on to whole it may concern.</p>
<p>The music is great! When I first read you had original music going on, I was wondering how you can get good game music with an Iranian theme. He deserves credit for that, big time.</p>
<p>Having said that, when I saw these videos in HD, I was amazed (and amused) by the detailed graphics works going on. Not to look down on the work of the programmers, but you guys are doing a professional job. Those sketches reminds me of the &#8220;making&#8221; videos of heavy weighted games.</p>
<p>And I was looking at the Ogre thread, reading the responses to your post. I don&#8217;t know about you, but if ever got anything like that on my work, I would cheer up in each and every cell.</p>
<p>Keep on good work.</p>
<p>Few points (you probably find this more useful than what I said above):</p>
<p>- Collisions need more tuning with different characters</p>
<p>- I looooooooove the passive moves on attacks. Maybe it&#8217;s just me, but I love it when he stabs the bad guy in the back on the ground and the bad guy&#8217;s hands/legs move slightly. The same goes when the big monster smashes him on the ground</p>
<p>- Long vertical jumps are sexy in games, the more the better <img src='http://yaserzt.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>- I didn&#8217;t see any guard moves (protective moves against enemies&#8217; attacks). Or maybe I missed them.</p>
<p>- This is not just with this game, but rather with almost all the games that I&#8217;ve ever played: You can start running at the full speed starting from an still position. This makes the moves rather unnatural. For instance, you can see a sequence of stop-run-stop-runs at 2:50 of the first video here. I&#8217;d rather see some momentum or a transition phase (even if only for a fraction of second). It&#8217;s not just the speed, but rather with the style of &#8220;starting to run&#8221;. Sorry if I mumble too much, I just hate this in all games. The same goes with &#8220;stopping&#8221;, there is usually half a step forward after you decide to stop (with a small tilt of the body). Anyhow, you probably get what I mean.</p>
<p>Again, keep on good work and good luck.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Better Soshiant Videos by Aidin a.k.a. test84</title>
		<link>http://yaserzt.com/blog/2008/11/04/better-soshiant-videos/#comment-8525</link>
		<dc:creator>Aidin a.k.a. test84</dc:creator>
		<pubDate>Tue, 04 Nov 2008 01:20:02 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/?p=255#comment-8525</guid>
		<description>http://i34.tinypic.com/2iql3lc.jpg</description>
		<content:encoded><![CDATA[<p><a href="http://i34.tinypic.com/2iql3lc.jpg" rel="nofollow">http://i34.tinypic.com/2iql3lc.jpg</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Better Soshiant Videos by Aidin a.k.a. test84</title>
		<link>http://yaserzt.com/blog/2008/11/04/better-soshiant-videos/#comment-8524</link>
		<dc:creator>Aidin a.k.a. test84</dc:creator>
		<pubDate>Tue, 04 Nov 2008 01:14:52 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/?p=255#comment-8524</guid>
		<description>addition to lol part of previous comment:
if you google soshiant game, it won't bring your blog, but mine! L0L!

Ehem!</description>
		<content:encoded><![CDATA[<p>addition to lol part of previous comment:<br />
if you google soshiant game, it won&#8217;t bring your blog, but mine! L0L!</p>
<p>Ehem!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Better Soshiant Videos by Aidin a.k.a. test84</title>
		<link>http://yaserzt.com/blog/2008/11/04/better-soshiant-videos/#comment-8523</link>
		<dc:creator>Aidin a.k.a. test84</dc:creator>
		<pubDate>Tue, 04 Nov 2008 01:14:10 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/?p=255#comment-8523</guid>
		<description>Hence I can't download the videos due to my holy lightning dial up speed, I'll watch them via a friend or to finally, but I've seen it and I already appreciate with every pixel of me.

You and your work is like a motivation for me, I'm constantly thinking about your game and that drives me into going forward, working [hard] and trying to catch up with you people.

This blog is such a hard stone on my back, constantly reminds me of how bad my English is and how ignorant I am of C++ (that I shouldn't be) and the things that I should do and I don't due to procrastination or other demons and darkness of my soul.

Thanks.

lol part: I was checking the referrer links to my blogs that I saw someone searched the term "soshiant game" in google and came into my blog, I wow'ed and typed " soshiant game" (of course without quotes!) and I saw that my blog is listed on the results! (due to the post I wrote about your game, the night after I met you guyz at the expo)</description>
		<content:encoded><![CDATA[<p>Hence I can&#8217;t download the videos due to my holy lightning dial up speed, I&#8217;ll watch them via a friend or to finally, but I&#8217;ve seen it and I already appreciate with every pixel of me.</p>
<p>You and your work is like a motivation for me, I&#8217;m constantly thinking about your game and that drives me into going forward, working [hard] and trying to catch up with you people.</p>
<p>This blog is such a hard stone on my back, constantly reminds me of how bad my English is and how ignorant I am of C++ (that I shouldn&#8217;t be) and the things that I should do and I don&#8217;t due to procrastination or other demons and darkness of my soul.</p>
<p>Thanks.</p>
<p>lol part: I was checking the referrer links to my blogs that I saw someone searched the term &#8220;soshiant game&#8221; in google and came into my blog, I wow&#8217;ed and typed &#8221; soshiant game&#8221; (of course without quotes!) and I saw that my blog is listed on the results! (due to the post I wrote about your game, the night after I met you guyz at the expo)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Of Boost and Men by yzt</title>
		<link>http://yaserzt.com/blog/2008/08/20/of-boost-and-men/#comment-8480</link>
		<dc:creator>yzt</dc:creator>
		<pubDate>Sun, 02 Nov 2008 18:52:45 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/?p=224#comment-8480</guid>
		<description>@Aidin:
The post by jon, idiotic as it was, is an opinion, not spam. All the spam filters in the world will do little good to cure idiocy.</description>
		<content:encoded><![CDATA[<p>@Aidin:<br />
The post by jon, idiotic as it was, is an opinion, not spam. All the spam filters in the world will do little good to cure idiocy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Of Boost and Men by Aidin a.k.a. test84</title>
		<link>http://yaserzt.com/blog/2008/08/20/of-boost-and-men/#comment-8455</link>
		<dc:creator>Aidin a.k.a. test84</dc:creator>
		<pubDate>Sun, 02 Nov 2008 01:51:35 +0000</pubDate>
		<guid isPermaLink="false">http://yaserzt.com/blog/?p=224#comment-8455</guid>
		<description>@jon:
The point was to introduce Boost to people who read this blog and may have interest in it but actually is not introduced to it.

What was your point in posting spam again?

@yzt:
inhance your spam blocker, as an evidence, it didn't block that ^ comment.</description>
		<content:encoded><![CDATA[<p>@jon:<br />
The point was to introduce Boost to people who read this blog and may have interest in it but actually is not introduced to it.</p>
<p>What was your point in posting spam again?</p>
<p>@yzt:<br />
inhance your spam blocker, as an evidence, it didn&#8217;t block that ^ comment.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
