National Computer Games Conference
Sharif University is holding a two-day conference on games and game development. We (the guys at Fanafzar) are going to attend and some of us are going to have presentations and panels. There are also other interesting talks, mostly on the lighter side of technical issues. Here’s the web page for the conference, and here’s the pre-registration page (but I think you need to actually show up there on the first morning to register.)
The conference will be held on Esfand 19th and 20th (March 10th and 11th) somewhere inside SUT campus (yes, that’s tomorrow!)
My talk’s title is “Planning for Debugging Day” and in it I will present some thoughts and topics you should ponder and consider at the beginning of a game project to have less problems later on in the cycle when debugging, adding features, releasing, etc.