Time, Only Time
I have a post about measuring time in a game engine on the Grashasp Dev Blog. Give it a read if you have the time and you are interested.
Shadowlessness, and how it feels.
I have a post about measuring time in a game engine on the Grashasp Dev Blog. Give it a read if you have the time and you are interested.
tablo: I pushed the button and elected him to office and a.. He pushed the button and he dropped the bomb. -Capital G by NIИ
tablo: NO!
Splashtop: Navigator: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.0.4) Gecko/2008102920 Firefox/3.0.4 (Splashtop-v1.0.7.1)
yzt: Here's a new (and incredibly irresponsible) idea: downing 6 shots of Smirnoff 50% and driving at 150kmph at 4AM!
GSD: Good Idea, Especially Ride a motorbike in this situation!
yzt: How about walking on a rope across the Niagara falls? Blindfolded, and in a storm!
Parsa: I just want to say thanks, I learned a lot of useful stuffs reading "Fun with C++" posts! Hail to you!!!
yzt: Thanks and welcome. But I'm too old for that shit now!
Aidin: Shine on
GSD: About Niagara, take me a cane, i will across
amin: As you keep writing awful things like "27 hours of programming", I really miss that "Fun ..."
spy: hi there! i need youre agreement to publish the garshasp's picture on wikipedia english and persian page on my article about this game in french, can [...]
;d: I've heard you follow "bad" programmers with a shotgun! LOL!